Torvan

Rewards, levels, cards and packs

How coins and XP are worked out, how levels and ranks work, and how you build your card collection.

Updated for version 1.14.0. Last updated 13 October 2026.

At a glance

All rewards are worked out by our server when a quest is approved. Nobody can award themselves anything.

How rewards are worked out

These rules are the same for every family. The only one a Strategist can change is the missed-quest penalty, which is off unless they switch it on.

Reward rules
RuleWhat happens
Approved questThe coins set on the quest, plus 100 XP.
Partial creditThe Warrior said they only did part of it: 50% of the coins and XP.
Missed, then doneA quest that moved to a later day because it was missed pays 75% of its coins and XP.
BothThe 75% comes off first, then the 50%. So 100 XP becomes 75, then 38.
Day-completion bonusWhen every quest due today is completed and the last one is approved that same day, the Warrior gets an extra 5% of the coins those quests paid, so partial credit and missed quests add less. A suggested quest still waiting for approval doesn't count. Once a day at most. With savings pots, it goes into the Default pot.
Missed-quest penaltyOff unless a Strategist switches it on for that Warrior (Settings → Preferences → Missed-quest penalty). When it's on: if a quest that had reminders on wasn't done or sent for review by the end of the day it was due, 10% comes off the Warrior's coin balance. It's taken at most once a day, however many quests were missed, only for a quest's first miss, and never for quests due on or before the day it was switched on. Coins already waiting in a payout don't count. The Warrior is told each time, and it never takes the balance below 0. With savings pots, it's 10% of the Default pot only, and the other pots are never fined.
StreakEach night, if every quest due yesterday was done or sent for review, the streak goes up by 1. If any was missed, it goes back to 0. Days with no quests don't count.

Good to know.

  • When the missed-quest penalty is on, it's a share of the whole balance, not of that quest's reward. It applies to any missed quest with reminders on, even one with no due time. Reminders are on by default.
  • Switching the penalty on needs a Strategist who is 18 or over, with a verified email. Any linked Strategist can switch it off.
  • Solo accounts never get the penalty, because they have no coins. They also don't have partial credit.
  • A quest card always shows the full reward, even when less will be paid.
  • The streak shows on the home screen of the person doing the quests: a Warrior, a Solo user, or a Strategist on their own My quests. A Strategist doesn't see a Warrior's streak, and it isn't in the weekly activity summary.
  • A Strategist can undo an approval for a few seconds afterwards. That takes back the coins, XP and any bonus. Packs are never taken back, and a level that already brought a pack doesn't bring another when it's reached again. With savings pots, an approval can't be undone once its reward has been paid out, is waiting to be paid, or has been moved or fined since. The app says so.

Savings pots

From version 1.14.0, a Warrior's coins are kept in pots. Every Warrior has a Default pot, and a Strategist can add more, such as "Holiday", up to 8 at a time (Default included). Each quest pays into a pot: Default, unless the Strategist picks another. The day-completion bonus goes into Default, and missed-quest penalties only come from Default, so the other pots are safe. To be paid, a Warrior opens My pots and taps Ask for money on one pot. More about pots and payouts.

Seeing what changed: Balance History

Balance History lists everything that changed the coins over the last 90 days, newest first:

Once a Warrior has savings pots, each pot has its own History instead, in My pots (Warriors) or Pots for [name] (Strategists). It lists payouts and money moved between pots too.

Payouts aren't listed here. Without savings pots (or on an older version of the app), Warriors can tap their coins on the home screen, or go to Settings → Preferences → Balance History. Strategists use the same Settings route to see Warrior's Balance History for the Warrior on screen.

XP, levels and ranks

To see your progress, tap the shield to open Warrior Records. It shows your level, XP to the next level and lifetime XP. Family Warriors also see Active Coins and Lifetime Earned.

Each World has 25 rank titles. After level 25, you keep the top title.

First and last rank in each World
WorldFirst rankTop rank
Three KingdomsConscripted FarmerCelestial Dragon Emperor
WildlifeTrail VolunteerLegendary Warden
Feudal JapanPeasant ConscriptShogun's Chosen Daimyo
Ancient GreeceHelot FarmhandBasileus of the Realms
Age of SailPowder MonkeyPirate King of the High Seas
Ancient EgyptNile Field LabourerLiving God-Pharaoh
Viking AgeThrall FarmhandHigh King of the Northmen
Medieval KnightsSerf FarmhandSovereign King
American FrontierHomestead HandLegend of the Frontier

Worlds

A Warrior or Solo user picks a World when they sign up. It sets the colours, the World their card packs come from to start with, the rank titles and some names. A linked Strategist's app follows the Warrior's World, except on Me in My quests, where it shows the World they picked for their own quests. Each World's colour shows across the whole app, and changes straight away when the World changes. Light Mode is offered in Three Kingdoms only, for now.

The nine Worlds and their names
WorldA quest is a…A Warrior is a…A Strategist is a…
Three KingdomsQuestWarriorStrategist
WildlifeTaskExplorerWarden
Feudal JapanDutySamuraiDaimyo
Ancient GreeceTrialHopliteStrategos
Age of SailVoyageBuccaneerQuartermaster
Ancient EgyptDecreeGuardianVizier
Viking AgeSagaRaiderJarl
Medieval KnightsQuestKnightSteward
American FrontierBountyRangerMarshal

These names show up mostly when you pick a World and sign up. Most screens say Quest, Warrior and Strategist whichever World you're in.

Changing World

Warriors and Solo users can go to Settings → Preferences → Change World, then tap Choose on a World and Switch. Quests, coins and XP all carry over. Cards belong to their own World, and every one you've collected stays yours: the Compendium shows all nine Worlds. If your level-up packs are set to My World, new ones come from the World you switch to. Strategists can't change a Warrior's World: the app takes on the World of the Warrior they're looking at. A Strategist using My quests picks a World for their own quests, and can change it from Me, in Settings → Preferences → Change World.

Cards and the Compendium

Each World has 100 collectible cards, each with its own art and lore.

Rarities in each World's 100 cards
RarityColourCards per World
CommonGrey20
UncommonGreen20
RareBlue30
EpicPurple20
MythicGold10

How you get cards

Opening the Compendium

Warriors tap the shield on the home screen, then View Compendium. Solo users tap Cards & Progress, then View Compendium. When packs are waiting, the View Compendium card says how many.

Packs

A pack has 5 cards, and the last card is always rare or better. Packs are only ever earned: there's nothing to buy, and the odds are published (pack odds and opening).

Ways to earn a pack
PackWho gets itWhenIts cards come from
Welcome packNew Warriors and Solo users, and Strategists who set up My questsWhen they start, at level 1One World: your own, or the one you choose
Level packWarriors and Solo users, and Strategists for their own levels in My questsEvery new level, up to level 100One World: your own, or the one you choose
Strategist packStrategistsEach time a linked Warrior reaches a new level, up to level 100One World: that Warrior's, or the one you choose
Daily-win packAnyone who plays DuelsYour first Duels win each dayOne of the four Duels worlds, plus neutral cards

Getting and opening your packs

What's in a level pack

Choosing where packs come from

Open Packs and look under Level-up packs come from. Choose My World (Strategists see Each Warrior's World) or any of the nine Worlds. It only changes packs you get afterwards: packs you already have keep their cards. If you choose one of the four Duels worlds, your daily-win packs come from it too. More about pack worlds.

Packs for Strategists